First person storey explorey
Planned release date
Upon the four moons of Xogris align and the Messiah Khidrius returns. (N/A)
Jacob Janerka, Simon Boxer, Bone Assembly
A man I once met in the forest, he just put his finger to my lips to shoosh me, and then gave me the budget for the game
Paradigm - Solo Developer
Seinfeld Game Pitch - Co-creator
Ring of Pain - Lead
Other Art Credits
Stanley Parable, Armello
An adventure you'll never forget
Visit The Dungeon Experience! A thrilling world of high fantasy run by me, a level 1 mud-crab turned entrepreneur. Put your real world responsibilities on hold with a first-person guided adventure! Or work for us, we're hiring!
A legend begins!
Explore the depths of our Dungeon and uncover the mystery of the great elimosphere that has spread corruption throughout the realm. Also a little footnote here, the corruption is not from the asbestos, we listened to your feedback, it is all gone now, so please stop leaving negative reviews.
Also I watched a few videos on Dan Harmons story circle, re-jigged the story a bit, so look forward to that.
Who and why?
The Dungeon Experience is being developed by Jacob Janerka and Simon Boxer. Jacob is best known as the developer of Paradigm and the Seinfeld game pitch, and Simon Boxer is an indie veteran and studio director, who recently released the popular roguelike card crawler, Ring of Pain.
The original idea was inspired by games like Firewatch, Gone Home, Life is Strange, Stanley Parable and playing Dungeon and Dragons. These games often had some guiding voice over, specifically Stanley Parable and Firewatch. We imagined what it would be like if you instead had a Dungeon Master who while trying their best, lacked the budget and skills to deliver a polished experience.